Are games art school? How to teach game development when there are no jobs

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At the 2019 Game Developers Conference I gave a talk at the Education Summit called “Are games art school? How to teach game development when there are no jobs”. The video of the talk is available on the GDC Vault but unfortunately you need a subscription to access it. So instead, here is a write-up of what I talked about.

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There’s not enough videogames; everyone should be encouraged to make them (or, videogames are just art)

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Indiepocalypse discourse is back in vogue again. Polygon published this article about how there’s too many videogames; Games Industry published this editorial about how we need to stop encouraging people to go indie. My response, on Twitter, was:

There aren’t too many indie developers. There are just too many indie developers who don’t realise that being an indie developer is like starting a band. It’s a thing you do and get value out of and, if you’re incredibly lucky, might even make you some money one day maybe.

This post is essentially just a long-winded expansion of that tweet.

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