Brendan Keogh is a Brisbane-based academic and critic. He currently works at Queensland University where he is a Senior Lecturer in the School of Communication and a Chief Investigator in the Digital Media Research Centre. He has written about the art, industry, and culture of videogames for a range of international outlets including EdgePolygon, KotakuUnwinnableThe New StatesmanArs Technica, and Overland Literary Journal. He is the author of A Play of Bodies: How We Perceive Videogames and Killings is Harmless: A Critical Reading of Spec Ops The Line. With Benjamin Nicoll he is the co-author of The Unity Game Engines and the Circuits of Cultural Software.

This website serves as a hub for his various projects and presences around the web.

Cover image from Increpare’s Slave of God.

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